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Mobile App Development

Boltout builds iOS and Android software for real customers and real teams. We care about app store rules, sign-in, sync, and how the app feels on a two-year-old phone, not just a slide deck mockup. Based in the U.S. with a global client base, we work in your time zone when it matters and keep communication direct.

  • Shipping to the App Store and Play Store, or private distribution, with a real release calendar
  • Auth, deep links, push, and analytics wired to your backend, not a fake static demo
  • Testing on common devices and OS versions, not only the latest flagship

Problems we help you avoid

Plenty of projects die in review because sign-in, data use, or permissions were afterthoughts. We read the store guidelines early, map your auth story, and leave space in the schedule for fixes after tester feedback.

Another failure mode is an app that looks fine in the lab but janks in the field on spotty networks. We plan offline behavior, retries, and honest loading states so users trust the tool when connectivity is bad.

What we build with you

Customer-facing apps, companion apps for hardware or services, and internal tools for crews who work outside a desk. If it lives on a phone and touches your revenue or operations, we treat it like product work.

Stack-wise we go native or React Native depending on what you already maintain, who will own the code in two years, and how much platform-specific behavior you need.

Process you can plan around

We start with who uses the app daily and what has to be true for v1. From there we break work into testable slices: one flow at a time, with builds you can try on device, not only in a browser.

Before a public release we align on test plans, crash reporting, and what “done” means for your team. You get a clear line on store submission, review risk, and what we push to a later version on purpose.

Outcomes we care about

Stable sessions, crash rates you can read in plain language, and performance that does not fall apart when data volume grows. If you already have an app, we can audit the worst pain points and fix them in order of user impact.

Testing and stability

Unit and integration tests cover the logic that breaks silently under real usage: auth edge cases, offline state transitions, and unexpected API shapes. We maintain a device matrix and run regression builds before any public release.

Crash reporting is configured before launch, not after. You see error trends and affected device models in plain dashboards — not raw stack traces that require a specialist to decode.

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Common questions

Do you build both iOS and Android from one codebase?

Often yes, with React Native or similar, when your feature set and long-term maintenance plan fit a shared codebase. If you need heavy platform-specific behavior, we split or go native where it actually saves you time and risk.

Can you work with our existing backend and API?

Yes. We integrate with REST or GraphQL services, handle auth tokens and refresh, and design the app around real error shapes and rate limits. If the API is rough, we say so early and help you prioritize backend fixes that unblock the app.

How do you handle app store submission and updates?

We plan releases with you: TestFlight and internal tracks first, then production. We keep store listings, privacy text, and version notes aligned with what actually shipped so you are not scrambling the night before submit.

What if we only need maintenance on an existing app?

We take those engagements when the codebase is understandable and goals are clear: crash fixes, OS updates, dependency upgrades, and small features. If the code is unsalvageable, we tell you straight and discuss rebuild versus patch.

What does a mobile app MVP cost and how long does it take?

A focused MVP — one core user flow for one platform — typically runs $25,000–$60,000 and takes 8–14 weeks from signed scope to store submission. React Native for dual-platform usually adds 20–30% over single-platform rather than doubling cost. We quote after a short scoping call, not from a form.

How do you ensure the app performs on older devices?

We test on real devices and emulators covering two to three years of device age for your target market. Older hardware has slower CPUs and less memory, so we profile render time, memory pressure, and startup performance early — not as a release-week afterthought.

Want to talk it through?

Send your timeline, stack, and what success looks like on your side. We reply with specific questions and a next step, not a generic deck.

Contact Boltout